09/09/1977 Dead Men are Dangerous
Ten years ago,
Steed was betrayed by his best friend Mark Crawford, who had decided to defect to the enemy. Steed put a bullet in Crawford’s
chest, and it has been inching its way towards his heart ever since - and it is now only a short while from finally killing
him. In a final act of bitter vengeance, Mark sets about systematically destroying Steed's life - his home, his possessions,
his Bentley - and Purdey. Too late, Gambit and Steed realise that Purdey has been captured, and in a race against time, Steed
finally confronts Mark in the old bell-tower where they used to play together. Held at gunpoint, Steed faces death, but the
bullet fired years ago finally finds its mark, and as Gambit arrives in spectacular style, Steed says goodbye to his childhood
friend.
16/09/1977 Angels of Death
When top agents
drop down dead at the sight of a red and white maze design, Steed, Gambit and Purdey discover that nearly fifty other agents
have died of natural causes over the last two years. The common link is that each of the agents once visited the same health
farm. Working independently, Steed, Gambit and Purdey each arrive at the farm, where they uncover a plot by the owner, Coldstream,
to disrupt the government by killing key personnel. Coldstream has been brainwashing the attendees by subjecting them to immense
emotional anguish and mental stress, and then placing them in a giant maze; when the subject later sees a plan of the maze,
the shock kills them. Purdey is caught while searching a room and is strapped to a traction machine, which will snap her spine;
meanwhile Steed is locked in the maze, where the constantly-shifting walls threaten his sanity. Gambit breaks in and frees
Purdey, and together they set off to rescue Steed, but discover that he has already overcome his captors!
23/09/1977 Medium Rare
Steed, Gambit
and Purdey investigate the death of Freddy Mason, who acted as paymaster to a team of informants. Unknown to them, Mason’s
boss, Wallace, had been disguising himself as various informers so that he could swindle the department. In order to avert
Steed's attention, Wallace hires a professional killer, Richards, to frame Steed for murder. Meanwhile, Victoria Stanton,
a spiritual medium, warns Steed of the imminent deaths of two accountants, Cowley and Wigmore, but she is disbelieved by Purdey
and Gambit - until the predictions come true… Steed is placed under house-arrest, while Gambit and Purdey attempt to
prove his innocence. Wallace and Richards decide to murder Steed and make it look like suicide, but when Richards goes to
Steed’s house, he is overpowered and arrested by Steed. Gambit and Purdey trace the source of Victoria’s
premonitions to a set of old pipes that carry sound from the flat above - which is owned by Wallace!
30/09/1977 The Lion and
the Unicorn
After an unsuccessful
assassination attempt on a government minister, Steed, Purdey and Gambit track the Unicorn - one of the deadliest enemy agents
ever - to his home in France. Here they corner him in his
penthouse apartment and overpower him. Steed wants to use the Unicorn to lead them to the rest of his organisation, but when
one of the Unicorn's snipers attempts to shoot Steed, they instead target his reflection in a mirror - the shot passes straight
through and kills the Unicorn instead! Fearing open warfare between both sides, Steed maintains the illusion that the Unicorn
is still alive. But the Unicorn’s gang retaliates by hijacking a train and kidnapping a royal prince, forcing Steed
to make an exchange. Steed attempts to stall them while he formulates a plan. He suggests the exchange take place in the apartment
block, sending the Unicorn down in one lift while the prince ascends in the other. The gang have strapped explosives to the
prince, but Steed rigs the exchange; he frees the prince, and the gang are blown up by the explosives when Purdey shows her
fancy footwork and Steed inadvertently detonates the bomb.
07/10/1977 Obsession
Seven years ago:
ballerina Purdey is about to settle down with Larry Doomer, the man she thinks is ‘Mister Right’. But when Larry's
father, a trouble-shooter for an oil company, is killed in the Middle East by Arab soldiers, Larry
seeks revenge by assassinating a visiting Arab dignitary. Purdey stops him, but the two of them then part ways. In the present,
Purdey meets Larry once more when he is placed in charge of a fighter squadron that is putting on an aerial demonstration.
The show begins, and the planes fire their missiles at their intended targets; all explode as planned, except for the missile
fired from Larry's plane, which apparently detonates in mid-air. The missile has in fact been intercepted by to of Larry’s
colleagues, Kilner and Morgan. When Larry goes missing Purdey realises that he must be planning to exact his revenge at long
last, as the Arab dignitary he holds responsible for the death of his father is visiting London;
Larry is going to launch the missile at the Houses of Parliament. Purdey guesses that the launch site is where she and Larry
had once planned to build their dream house. She takes a motorbike and attempts to talk Larry out of his revenge; but Larry
will not be dissuaded, and is about to kill Purdey when Gambit shoots him. As the missile begins its countdown, Steed arrives
and parks his land-rover on top of the dug-out, causing the weapon to explode on the launch-pad.
14/10/1977 Trap
Steed, Gambit
and Purdey team up with CIA agent Marty Brice to intervene in a drug drop that has been arranged by Soo Choy, a Chinese overlord
with visions of joining the ranks of world-class drug dealers. The drop is bungled and Brice killed, but Soo Choy is left
embarrassed, looking like a ‘dumbhead’ in the eyes of his peers. He exacts his revenge by sending Steed a fake
Red Alert, which results in Steed, Gambit and Purdey boarding a plane piloted by one of Soo Choy’s men. But the kidnap
attempt goes wrong, and the plane crash-lands on Soo Choy’s home turf. A deadly game of hide-and-seek between our heroes
and Soo Choy’s men ensues, with Steed, Purdey and an injured Gambit forced to make bows and arrows from natural materials.
Gambit is captured, but Purdey and Steed, disguised as prisoner and escort, infiltrate Soo Choy’s hide-out where, together
with Gambit, they overpower the overlord, and make the ultimate ‘Chinese take-away’...
21/10/1977 Hostage
While on her
way to a weekend with her mother, Purdey is kidnapped. Steed receives a ransom phone call which makes various demands, first
of money and then secret papers on the full allied attack. Meanwhile, Steed's fellow agents become suspicious, and when one
of them is found dead, shot by Steed's gun, Gambit is ordered to bring Steed in. Steed overpowers Gambit and heads off to
the rendezvous point agreed with the kidnappers, a disused funfair. Steed attempts to rescue Purdey, but the two of them are
held down by enemy fire. Gambit arrives in one of the Ghost Train carriages, and together the three of them overwhelm the
kidnappers, leaving the toughest one just for Purdey.
28/10/1977 K is for Kill:
The Tiger Awakes
1965: when an
entire hall of Salvation Army members are massacred by a young assassin, who is later found dead, his age apparently at least
seventy, Steed and Mrs. Peel are dumbfounded. 1977: Mrs. Peel and Steed hear of a group of French youths in army surplus jackets
found dead in a small town garage. Steed, Gambit and Purdey head for France
to investigate, and find a derelict chateau under attack from a small army. Teaming up with Colonel Martin of the French police,
they realise that thirty years ago, all these locations were the headquarters of various intelligence organisations. Gambit
shoots one of the attacking young Russian soldiers, whose show him to be fifty-two years old. A similar attack results in
the discovery of another young/old Russian, and an autopsy reveals that the ‘sixty-five-year old’ soldier has
a transmitter lodged in his brain. The soldier is recognised by General Gaspard, who encountered him many years ago - a seemingly
impossible situation. As Steed receives a phone call from the Russian ambassador, the building is attacked by mortar fire…
04/11/1977 K is for Kill:
Tiger by the Tail
Steed is told
by Toy, the Russian ambassador, that a satellite malfunctioned and sent a signal to reactivate ‘hibernating’ Russian
commandos; unless the threat is eliminated it could cause World War III to erupt. After a mopping-up operation, Toy informs
Colonel Stanislav that two-hundred soldiers have been killed and accounted for, but that there are actually two-hundred-andtwo!
The extra two ‘sleepers’, Minsky and Turkov - Stanislav’s father, are classified as deadly ‘K’
agents, and one of them has been assigned to kill the Russian ambassador. Toy warns Steed, but then both are shot by a sniper
- Toy is killed, but Steed is saved by his cigarette case. Steed calls a government meeting, but is not taken seriously, his
only ally being Colonel Martin. Gambit visits Gaspard, but the general is killed by Minsky, who in turn is killed by Gambit.
Steed and Gambit realise that Gaspard’s death is part of a plot to assassinate the French president, who will attend
the military funeral of the general. Gambit and Purdey stop Stanislav, and Steed tracks Turkov to a church bell-tower, where
the Russian agent succumbs to the noise of the bells and falls to his death.
11/11/1977 Complex
In an attempt
to expose Scapina, a deadly new assassin, Steed, Gambit and Purdey arrange to meet an agent who will identify him, but he
is gunned down by an assassin, leaving only a blurred photograph of a man leaving a building. Another agent, Karavitch, informs
Steed that he will meet them in Toronto and reveal Scapina’s identity for
the price of a million. Arriving at the rendezvous - an ultra high-tech building - Steed is met by security chief Baker, but
Karavitch is shot from a passing van, and the assassin later throws himself from a high window. Purdey investigates the agent's
files held inside the building, but fails to notice the doors sealing themselves automatically, sealing her in. Realising
that Scapina - Special Computerized Automated Project In North America - is the building itself , Steed manages to send Purdey
a gift of matches and lighters, which she uses to set off the sprinkler system, thereby short-circuiting Scapina’s electronic
brain.
18/11/1977 Forward Base
After receiving
a tip-off that someone is making a drop in Canada, Steed,
Gambit and Purdey arrive at the site to find that the agent, Czibor, has been shot. His dying words are "Forward Base", but
more puzzling is the fact that he is carrying an advanced missile guidance system. The package is left in the care of Purdey
and Gambit, but when another agent, Halfhide, arrives, instead of making off with the package, he tosses it into the waters
of Lake Ontario. Upon retrieving the
system from the depths, Purdey finds is actually another older, obsolete model. Strange events take place on the shore of
the lake: a local fisherman finds himself at sea one minute and ashore the next; and Purdey witnesses Halfhide jump fully-clothed
into the water, only to later emerge in a dressing-gown. Investigating in a dinghy, Purdey is abducted by frogmen, and awakes
inside Forward Base, an underwater missile base built by the Russians in preparation for World War III, which has been in
the lake since 1969, when it sneaked in under cover of Typhoon Agatha. Steed goes fishing with a magnet, which enables him
to find the entrance to the base; when he informs the crew that unless they surrender, they will be destroyed by an anti-sub
flotilla, they emerge, held at gunpoint by Purdey.
25/11/1977 The Gladiators
When Karl Sminsky,
a KGB agent, arrives in Canada with his two aides, the two
agents following him disappear. Steed, Gambit and Purdey arrive to investigate, and discover that Sminsky has honed his team
down from one-hundred-and-thirty men to just two highly-trained ‘gladiators’. On the trail of the Russians, Steed,
Gambit and Purdey hear of an attack outside a convenience store, where two Canadians were killed by the attackers’ bare
hands. Gambit recognises the men when they drive past, and the hunt is on; while he sets off in pursuit, Steed and Purdey
find Sminksy’s training headquarters. Here they are captured, but overcome their captors and find a tape recording detailing
Sminksy’s plan: to break into the Canadian Security building and smash the computers, thereby setting Canadian intelligence
back twenty years. Steed, Gambit and Purdey locate Sminksy and incapacitate his aides, and in the final showdown, Sminsky
proves no match for Gambit’s fists and Steed’s steel-lined bowler hat.
17/12/1977 Emily
Steed, Gambit
and Purdey are called in to track down the Fox, a double agent within the Canadian Secret Service. Intercepting a pickup that
they know he is about to make, they chase him to a car workshop. Even though the agent manages to escape, he leaves behind
a perfect palmprint on the roof of an old car. Realising that this is vital evidence, Steed, Gambit and Purdey track down
the car, ‘Emily’, and her owner, a little old lady called Miss Daly. The three agents borrow the car and embark
on a journey to the forensic department of the Canadian Secret Service in Toronto.
As a cross-country chase begins, Steed, Gambit and Purdey encounter enemy agents, moonshine and the police, who are on the
lookout for “a car wearing a bowler hat”. When ‘Emily’ runs out of fuel, Steed uses a combination
of eggs and moonshine in an attempt to get more mileage out of her, but the Fox eventually destroys the car in a mortar attack.
However, Steed and Gambit manage to retrieve the panel with the fingerprints, and the Fox is revealed to be Collings, liaison
between the British and the Canadian secret service. As he is led away, Miss Daly reveals that she could have told everyone
the identity of the Fox right from the start, as she is an expert in palmistry!
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