Bizarre

The New Avengers - Season Two
Bizarre
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The Avengers Movie

John Steed, Purdey & Mike Gambit are The New Avengers...

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09/09/1977      Dead Men are Dangerous

Ten years ago, Steed was betrayed by his best friend Mark Crawford, who had decided to defect to the enemy. Steed put a bullet in Crawford’s chest, and it has been inching its way towards his heart ever since - and it is now only a short while from finally killing him. In a final act of bitter vengeance, Mark sets about systematically destroying Steed's life - his home, his possessions, his Bentley - and Purdey. Too late, Gambit and Steed realise that Purdey has been captured, and in a race against time, Steed finally confronts Mark in the old bell-tower where they used to play together. Held at gunpoint, Steed faces death, but the bullet fired years ago finally finds its mark, and as Gambit arrives in spectacular style, Steed says goodbye to his childhood friend.

 

16/09/1977      Angels of Death

When top agents drop down dead at the sight of a red and white maze design, Steed, Gambit and Purdey discover that nearly fifty other agents have died of natural causes over the last two years. The common link is that each of the agents once visited the same health farm. Working independently, Steed, Gambit and Purdey each arrive at the farm, where they uncover a plot by the owner, Coldstream, to disrupt the government by killing key personnel. Coldstream has been brainwashing the attendees by subjecting them to immense emotional anguish and mental stress, and then placing them in a giant maze; when the subject later sees a plan of the maze, the shock kills them. Purdey is caught while searching a room and is strapped to a traction machine, which will snap her spine; meanwhile Steed is locked in the maze, where the constantly-shifting walls threaten his sanity. Gambit breaks in and frees Purdey, and together they set off to rescue Steed, but discover that he has already overcome his captors!

 

23/09/1977      Medium Rare

Steed, Gambit and Purdey investigate the death of Freddy Mason, who acted as paymaster to a team of informants. Unknown to them, Mason’s boss, Wallace, had been disguising himself as various informers so that he could swindle the department. In order to avert Steed's attention, Wallace hires a professional killer, Richards, to frame Steed for murder. Meanwhile, Victoria Stanton, a spiritual medium, warns Steed of the imminent deaths of two accountants, Cowley and Wigmore, but she is disbelieved by Purdey and Gambit - until the predictions come true… Steed is placed under house-arrest, while Gambit and Purdey attempt to prove his innocence. Wallace and Richards decide to murder Steed and make it look like suicide, but when Richards goes to Steed’s house, he is overpowered and arrested by Steed. Gambit and Purdey trace the source of Victoria’s premonitions to a set of old pipes that carry sound from the flat above - which is owned by Wallace!

 

30/09/1977      The Lion and the Unicorn

After an unsuccessful assassination attempt on a government minister, Steed, Purdey and Gambit track the Unicorn - one of the deadliest enemy agents ever - to his home in France. Here they corner him in his penthouse apartment and overpower him. Steed wants to use the Unicorn to lead them to the rest of his organisation, but when one of the Unicorn's snipers attempts to shoot Steed, they instead target his reflection in a mirror - the shot passes straight through and kills the Unicorn instead! Fearing open warfare between both sides, Steed maintains the illusion that the Unicorn is still alive. But the Unicorn’s gang retaliates by hijacking a train and kidnapping a royal prince, forcing Steed to make an exchange. Steed attempts to stall them while he formulates a plan. He suggests the exchange take place in the apartment block, sending the Unicorn down in one lift while the prince ascends in the other. The gang have strapped explosives to the prince, but Steed rigs the exchange; he frees the prince, and the gang are blown up by the explosives when Purdey shows her fancy footwork and Steed inadvertently detonates the bomb.

 

07/10/1977      Obsession

Seven years ago: ballerina Purdey is about to settle down with Larry Doomer, the man she thinks is ‘Mister Right’. But when Larry's father, a trouble-shooter for an oil company, is killed in the Middle East by Arab soldiers, Larry seeks revenge by assassinating a visiting Arab dignitary. Purdey stops him, but the two of them then part ways. In the present, Purdey meets Larry once more when he is placed in charge of a fighter squadron that is putting on an aerial demonstration. The show begins, and the planes fire their missiles at their intended targets; all explode as planned, except for the missile fired from Larry's plane, which apparently detonates in mid-air. The missile has in fact been intercepted by to of Larry’s colleagues, Kilner and Morgan. When Larry goes missing Purdey realises that he must be planning to exact his revenge at long last, as the Arab dignitary he holds responsible for the death of his father is visiting London; Larry is going to launch the missile at the Houses of Parliament. Purdey guesses that the launch site is where she and Larry had once planned to build their dream house. She takes a motorbike and attempts to talk Larry out of his revenge; but Larry will not be dissuaded, and is about to kill Purdey when Gambit shoots him. As the missile begins its countdown, Steed arrives and parks his land-rover on top of the dug-out, causing the weapon to explode on the launch-pad.

 

14/10/1977      Trap

Steed, Gambit and Purdey team up with CIA agent Marty Brice to intervene in a drug drop that has been arranged by Soo Choy, a Chinese overlord with visions of joining the ranks of world-class drug dealers. The drop is bungled and Brice killed, but Soo Choy is left embarrassed, looking like a ‘dumbhead’ in the eyes of his peers. He exacts his revenge by sending Steed a fake Red Alert, which results in Steed, Gambit and Purdey boarding a plane piloted by one of Soo Choy’s men. But the kidnap attempt goes wrong, and the plane crash-lands on Soo Choy’s home turf. A deadly game of hide-and-seek between our heroes and Soo Choy’s men ensues, with Steed, Purdey and an injured Gambit forced to make bows and arrows from natural materials. Gambit is captured, but Purdey and Steed, disguised as prisoner and escort, infiltrate Soo Choy’s hide-out where, together with Gambit, they overpower the overlord, and make the ultimate ‘Chinese take-away’...

 

21/10/1977      Hostage

While on her way to a weekend with her mother, Purdey is kidnapped. Steed receives a ransom phone call which makes various demands, first of money and then secret papers on the full allied attack. Meanwhile, Steed's fellow agents become suspicious, and when one of them is found dead, shot by Steed's gun, Gambit is ordered to bring Steed in. Steed overpowers Gambit and heads off to the rendezvous point agreed with the kidnappers, a disused funfair. Steed attempts to rescue Purdey, but the two of them are held down by enemy fire. Gambit arrives in one of the Ghost Train carriages, and together the three of them overwhelm the kidnappers, leaving the toughest one just for Purdey.

 

28/10/1977      K is for Kill: The Tiger Awakes

1965: when an entire hall of Salvation Army members are massacred by a young assassin, who is later found dead, his age apparently at least seventy, Steed and Mrs. Peel are dumbfounded. 1977: Mrs. Peel and Steed hear of a group of French youths in army surplus jackets found dead in a small town garage. Steed, Gambit and Purdey head for France to investigate, and find a derelict chateau under attack from a small army. Teaming up with Colonel Martin of the French police, they realise that thirty years ago, all these locations were the headquarters of various intelligence organisations. Gambit shoots one of the attacking young Russian soldiers, whose show him to be fifty-two years old. A similar attack results in the discovery of another young/old Russian, and an autopsy reveals that the ‘sixty-five-year old’ soldier has a transmitter lodged in his brain. The soldier is recognised by General Gaspard, who encountered him many years ago - a seemingly impossible situation. As Steed receives a phone call from the Russian ambassador, the building is attacked by mortar fire…

 

04/11/1977      K is for Kill: Tiger by the Tail

Steed is told by Toy, the Russian ambassador, that a satellite malfunctioned and sent a signal to reactivate ‘hibernating’ Russian commandos; unless the threat is eliminated it could cause World War III to erupt. After a mopping-up operation, Toy informs Colonel Stanislav that two-hundred soldiers have been killed and accounted for, but that there are actually two-hundred-andtwo! The extra two ‘sleepers’, Minsky and Turkov - Stanislav’s father, are classified as deadly ‘K’ agents, and one of them has been assigned to kill the Russian ambassador. Toy warns Steed, but then both are shot by a sniper - Toy is killed, but Steed is saved by his cigarette case. Steed calls a government meeting, but is not taken seriously, his only ally being Colonel Martin. Gambit visits Gaspard, but the general is killed by Minsky, who in turn is killed by Gambit. Steed and Gambit realise that Gaspard’s death is part of a plot to assassinate the French president, who will attend the military funeral of the general. Gambit and Purdey stop Stanislav, and Steed tracks Turkov to a church bell-tower, where the Russian agent succumbs to the noise of the bells and falls to his death.

 

11/11/1977      Complex

In an attempt to expose Scapina, a deadly new assassin, Steed, Gambit and Purdey arrange to meet an agent who will identify him, but he is gunned down by an assassin, leaving only a blurred photograph of a man leaving a building. Another agent, Karavitch, informs Steed that he will meet them in Toronto and reveal Scapina’s identity for the price of a million. Arriving at the rendezvous - an ultra high-tech building - Steed is met by security chief Baker, but Karavitch is shot from a passing van, and the assassin later throws himself from a high window. Purdey investigates the agent's files held inside the building, but fails to notice the doors sealing themselves automatically, sealing her in. Realising that Scapina - Special Computerized Automated Project In North America - is the building itself , Steed manages to send Purdey a gift of matches and lighters, which she uses to set off the sprinkler system, thereby short-circuiting Scapina’s electronic brain.

 

18/11/1977      Forward Base

After receiving a tip-off that someone is making a drop in Canada, Steed, Gambit and Purdey arrive at the site to find that the agent, Czibor, has been shot. His dying words are "Forward Base", but more puzzling is the fact that he is carrying an advanced missile guidance system. The package is left in the care of Purdey and Gambit, but when another agent, Halfhide, arrives, instead of making off with the package, he tosses it into the waters of Lake Ontario. Upon retrieving the system from the depths, Purdey finds is actually another older, obsolete model. Strange events take place on the shore of the lake: a local fisherman finds himself at sea one minute and ashore the next; and Purdey witnesses Halfhide jump fully-clothed into the water, only to later emerge in a dressing-gown. Investigating in a dinghy, Purdey is abducted by frogmen, and awakes inside Forward Base, an underwater missile base built by the Russians in preparation for World War III, which has been in the lake since 1969, when it sneaked in under cover of Typhoon Agatha. Steed goes fishing with a magnet, which enables him to find the entrance to the base; when he informs the crew that unless they surrender, they will be destroyed by an anti-sub flotilla, they emerge, held at gunpoint by Purdey.

 

25/11/1977      The Gladiators

When Karl Sminsky, a KGB agent, arrives in Canada with his two aides, the two agents following him disappear. Steed, Gambit and Purdey arrive to investigate, and discover that Sminsky has honed his team down from one-hundred-and-thirty men to just two highly-trained ‘gladiators’. On the trail of the Russians, Steed, Gambit and Purdey hear of an attack outside a convenience store, where two Canadians were killed by the attackers’ bare hands. Gambit recognises the men when they drive past, and the hunt is on; while he sets off in pursuit, Steed and Purdey find Sminksy’s training headquarters. Here they are captured, but overcome their captors and find a tape recording detailing Sminksy’s plan: to break into the Canadian Security building and smash the computers, thereby setting Canadian intelligence back twenty years. Steed, Gambit and Purdey locate Sminksy and incapacitate his aides, and in the final showdown, Sminsky proves no match for Gambit’s fists and Steed’s steel-lined bowler hat.

 

17/12/1977      Emily

Steed, Gambit and Purdey are called in to track down the Fox, a double agent within the Canadian Secret Service. Intercepting a pickup that they know he is about to make, they chase him to a car workshop. Even though the agent manages to escape, he leaves behind a perfect palmprint on the roof of an old car. Realising that this is vital evidence, Steed, Gambit and Purdey track down the car, ‘Emily’, and her owner, a little old lady called Miss Daly. The three agents borrow the car and embark on a journey to the forensic department of the Canadian Secret Service in Toronto. As a cross-country chase begins, Steed, Gambit and Purdey encounter enemy agents, moonshine and the police, who are on the lookout for “a car wearing a bowler hat”. When ‘Emily’ runs out of fuel, Steed uses a combination of eggs and moonshine in an attempt to get more mileage out of her, but the Fox eventually destroys the car in a mortar attack. However, Steed and Gambit manage to retrieve the panel with the fingerprints, and the Fox is revealed to be Collings, liaison between the British and the Canadian secret service. As he is led away, Miss Daly reveals that she could have told everyone the identity of the Fox right from the start, as she is an expert in palmistry!

 

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